I do a fair amount of overseeing product design during the workday (as well as doing it myself).
And, I was just thinking about how thereās one thing that is absolutely CRITICAL, but often MISSING.
ā¦Itās CONTEXT.
CONTEXT is everything. And CONTENT is everything.
They teach you the HOW & WHY of product design in schoolā¦but not the WHAT.
The WHAT is important...the WHAT is critical! The WHATā¦is the point of even having a product!
Omg, what is Cathy going off about now? Has she lost it?
I mean, ālosing itā would imply I had āitā to start with, but letās stay focused.
Hereās an example so you can see what I mean:
Myself and my team were embroiled in this gigantic redesign of a product with hundreds of catalog items and more than 6,000 pages, right? I wonāt say of what.
There were vendors, many internal teams, stakeholders all the way up to the top. Probably more than 150 people were working on this product update. A lot of pieces had to be completed by external teams.
And during the actual ādesign phaseāā¦the project would go a little something like this:
Weād see a design for a component on its own from one of the vendors....
Like, A video player. Or maybe a ācardā that could be set to display a gallery of photos.
And itād look BEAUTIFUL! It would look like HOT SHIT from a UI perspective.
All the little interactions and button states would be well-thought-through.
BUTā¦.
ā¦Itād be absolutely f*cking IMPOSSIBLE for anyone to approve it.
From a STRATEGY perspective, we didnāt know how it would fit into the big picture goals of the product update.
From a CONTENT perspective, we didnāt know how weād be able to editorialize around it or how it would fit into the bigger picture of all the other content.
From a GRAPHICS perspective, we didnāt know if weād need to slice brand new versions of every piece of art for every catalog item for the next 6 months because the component created a bunch of weird safe areas.
See what I mean about context and content?
We're talking about product design right now, but this could be literally any niche or discipline within creative.
Look, we got through it. We worked together with the content and strategist teams to sew the disparate components together into pages with the real images and copy that'd actually be in the page. Only then would be able to āseeā things like āoh shit, this video player needs to have a link back to the landing page when itās being shared outside of this page, which is probably going to happen all the time.ā
Itās so important to research what your client is ACTUALLY working with and test with THAT in your design ā not some made up placeholder asset that looks perfect at all angles. All that does is look pretty in your portfolio ā itās not functional for the brandās needs. Additionally, a note specific to product designers: component-centric design is GREAT for dev teams, but TERRIBLE for getting buy-in from stakeholders. You need to also be able to show a stakeholder a "page" with all the things on it (preferably annotated). You have to be prepared to do both.
The good news? Bringing context to a project doesnāt cost you anything and doesnāt require a special skill set ā it only requires research and documentation. And itās such an excellent way to demonstrate your leadership ability.
Where can you bring the context this week?
Bye for now.
XOXO,
Cathy
P.S. I had an epic Save the Darlings session ā check it out. Just EIGHT more days left!

